#include "ThreeDTexDataObject.h"
ThreeDTexDataObject::ThreeDTexDataObject(int width, int height, int depth, unsigned char *data) {
    this->width = width;
    this->height = height;
    this->depth = depth;
    this->data = data;
    this->dataByteCount = width * height * depth * 2;
}
ThreeDTexDataObject::~ThreeDTexDataObject() {
    delete[] data;
}
